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Monkey Blizzard







Monkey Blizzard is a final year project. The submission consists of a Pitch Document and a Game Design Document. I tried to create a unique and intuitive control system utilizing the wii remote.

Comments

muhaha I finally found your blog^-^
Is just spent the past couple of foiled attempts spelling respelling your name to find your blog...only to find i had actually spelt 'design' wrong nall along^-^;; ha ha

Anyways welcome to the blogging scene and stuff:D

This idea concept was interesting i liked the look and the mechanics of the game utilising all the different wii controls
BeNjI said…
Hey, like the games. In fact, I've stollen your intellectual property and made the top one( with the moon and light house) my desktop background.

Going to browse the rest of your doodles

I mean work...the rest of your work.

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As the player ventures further into the broken clockwork innards of the tree they will have to fix parts of the mechanism to open up new pathways. However, once the gears begin to move, the platforms which you previously ran across with ease will become complicated moving obstacles. The gear fixing puzzles were designed as short wii remote mini games.